The first spaceship model I have decided to create is the TIE Phantom, as it appears to be a simple enough model to create. Its basic main body can be created by intersecting two hexagonal prisms, one regular and one irregular, and its cockpit can be created using two truncated cones. It will, of course, require more detail than this, but the basics are easy enough.
I started by obtaining various reference images of the Phantom, including front, side and top views (see Fig.1). I sketched over these views in PowerPoint to help me gauge the scale of the basic objects that would comprise the model (see Fig.2).
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Fig.1: The reference image I used to create the model... |
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Fig.2: ...and an annotated version of the image, showing how I can construct various sections using basic shapes. |
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Fig.3 |
Initially, my chosen method did not work perfectly, as an overlapping face would be left behind (see Fig.4) and proved impossible to remove. I solved this simply by moving the smaller prism a minute distance so that it completely overlapped and removed the offending face. The finished chassis base can be seen in Fig.5: you may also notice that I have translated the model upwards slightly so it no longer intersects with the grid, making it easier to see.
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Fig.4: The face left behind after subtraction |
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Fig.5: The finished chassis base |
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